A+ A- Re

Who's Online

We have 16 guests and 1 member online

Daytona Revamped

Order By : Name | Date | Hits [ Ascending ]
  • Daytona Revamped Shootout 2007


    Date Added:
    03/04/2008
    Hits:
    188

    shootout-20out20of20turn20220site1The Legendary Daytona Superspeedway comes to NR2003 in all its glory. Updated through the 2005 construction, this newest edition of Daytona sports all the distinctive characteristics that have come to make the Daytona International Superspeedway, and the Daytona 500 in particular, two of the most legendary names in all of sport.

    Enhancements:

    1) Multi-groove racing:
    Balanced inside and outside grooves allow for realistic Daytona style racing. Set your car up to run the bottom, or the top, and race your way to the front.

    2) Enhanced AI:
    The AI searches the track high and low, looking for the fastest groove and best line in their quest to keep you from victory lane. Cars work together, and pass on the inside and the outside lines. AI cars also get more and more racey as the end of the race nears. Be careful of the big one.

    3) Revamps Pit Road protocols:
    New pit entrance and exit settings make for the most realistic pit roads to date in a Nascar sim.

    4) Realistic Speeds and Lead Changes:
    Gone are the days of running 205 around Daytona and seeing 100 lead changes a race. Daytona Revamped sports speeds just slightly over what the cars ran in the 2007 Daytona 500, and sports the same amount of lead changes, even in a simulated AI race.

    5) Distinctive Racing Styles:
    Cup, Busch and Truck series all have their own style of racing, each reflecting the current aero packages on their cars. Cup has more single file racing, Busch runs alot of three wide, and the trucks are just plain wild. (Ironically, just as it is in real life, Beta testing of Daytona revealed that the CTS races were in fact the race's of choice as far as fun and challenge.)

    6) Brand New Lighting and Shading:
    Shootout sports brand new lighting effects, as well as additional light poles and other enhancements that really immerse you in the feel of running the Bud Shootout at Daytona.

  • Daytona Revamped Night 2007


    Date Added:
    03/04/2008
    Hits:
    294

    site11It wouldn't be the Fourth of July without a little fireworks, and in Daytona Beach, Florida, no fireworks are bigger or better than the ones that go off when the green flag drops on the Pepsi 400 at the legendary Daytona International Superspeedway.

    Enhancements:

    1) Muli- groove racing:
    Balanced inside and outside grooves allow for realistic Daytona style racing. Set your car up to run the bottom, or the top, and race your way to the front.

    2) Enhanced AI:
    The AI searches the track high and low, looking for the fastest groove and best line in their quest to keep you from victory lane. Cars work together, and pass on the inside and the outside lines. AI cars also get more and more racey as the end of the race nears. Be careful of the big one.

    3) Revamps Pit Road protocols:
    New pit entrance and exit settings make for the most realistic pit roads to date in a Nascar sim.

    4) Realistic Speeds and Lead Changes:
    Gone are the days of running 205 around Daytona and seeing 100 lead changes a race. Daytona Revamped sports speeds just slightly over what the cars ran in the 2007 Daytona 500, and sports the same amount of lead changes, even in a simulated AI race.

    5) Distinctive Racing Styles:
    Cup, Busch and Truck series all have their own style of racing, each reflecting the current aero packages on their cars. Cup has more single file racing, Busch runs alot of three wide, and the trucks are just plain wild.

    6) Updated Lighting and Shading:
    Light poles have been added around the track, as well as in the infield in turns 1 and 2

    7) Pepsi 400 Ball:
    The track has been updated with Pepsi 400 signage in the infield, and a NR2003 first: The Pepsi ball outside of turn four.

    8) Issues regarding cars bouncing off the walls coming off the turns have been addressed, the Safer Barrier transition in turn 3 has been fixed, patches have been added to the track in turns 1 & 2.

  • Daytona Revamped 2011c Coke Zero 400 edition


    Date Added:
    04/01/2012
    Hits:
    2444

    daytona 2011c_2

    Based on the 2011 night track, the track has:

    - New and updated logos in the grass and on the walls
    - 2011 second race pit-stall selection for both NSCS and NNS
    - Fixed bumps in turn 4
    - Three environment-options to choose:
      *Day to night sky transition (default)
      *Sunny sky
      *Full night sky
    - Mips for the NNS Subway Japaleno 250 event (flagger stand and victory lane)
    - Many other small things...

    For the ones with slower computers, there are some files included, which will help to improve FPS (3DOs and low-res texture pack), so if you are experiencing FPS issues, just look into the 'track options' folder and try using these files.

    Credits for the pitlights go to Ian-S (aka Smiffy) at V8Thunderonline.co.uk NR2003 League. 

    Please do read the included readme for all instructions.
    You need to download the shared folder 2010 update for this track to work, which you can find here.

     

  • Daytona Revamped 2011b Daytona 500 edition


    Date Added:
    03/20/2011
    Hits:
    3465

    DAY 2011b_001Second Daytona Revamped track of 2011 - the day version for the Daytona 500. This track has all the cool features the previous track has, plus new lp files and the bumps that were still there are smoothened.

    The track has:

    - complete new asphalt / pit lane & pit stall textures as of 2010/ 2011 repave
    - new / updated paint lines on track surface as of 2011 race
    - removed bumps
    - new gras - textures
    - updated fence textures around the track
    - added new 3D lights around the track
    - added new realistic caution lights
    - updated infield (some 3DOs by Rioux at www.desmodsracing.com)
    - updated area around back stretch / Budweiser Party Porch
    - new videoscreen textures
    - updated wall logos / signage as of 2011 Daytona 500 race
    - new gras (event-) logos as of 2011 Daytona 500 race
    - various updated textures for many track side objects
      (eg. most of objects in garage area, Budweiser Party Porch)
    - new track & trackshot logo
    - 2011 pitstall selection, updated starting grid
    - new lp files
    - many other small things

     Credits for the pitlights go to Ian-S (aka Smiffy) at V8Thunderonline.co.uk NR2003 League.  

    Please do read the included readme for all instructions.
    You need to download the shared folder 2010 update for this track to work, which you can find here.

  • Daytona Revamped 2011a Shootout edition


    Date Added:
    03/13/2011
    Hits:
    1821

    DAY 2011a_002The track has:

    - complete new asphalt / pit lane & pit stall textures as of 2010/ 2011 repave
    - new / updated paint lines on track surface as of  2011 race
    - updated LP files
    - removed bumps
    - new grass - textures
    - updated fence textures around the track
    - added new 3D lights around the track
    - added new realistic caution lights
    - new night sky
    - updated infield (some 3DOs by Rioux at www.desmodsracing.com)
    - updated area around back stretch / Budweiser Party Porch
    - new videoscreen textures
    - updated wall logos / signage as of 2011 Budweiser Shootout race
    - new gras (event-) logos as of 2011 Budweiser Shootout race
    - various updated textures for many track side objects
      (eg. night textures for grandstands, most of objects in garage area, Budweiser Party Porch)
    - new track & trackshot logo
    - 2011 pitstall selection, updated starting grid
    - many other small things

    Pit entry/exit lights:
    By Ian-S (aka Smiffy) at V8Thunderonline.co.uk NR2003 League.

    Please do read the included readme for all instructions.
    You need to download the shared folder 2010 update for this track to work, which you can find here.

    If you experience FPS issues, you can download the Daytona Revamped 2011a - low res texture pack.

Page 1 of 3
Design by Next Level Design / Script by Joomla!